AI software world 🌍

Car Racing Game 🎮

import pygame
import random
import time

# Initialize Pygame
pygame.init()

# Game constants
WIDTH = 800
HEIGHT = 600
PLAYER_SPEED = 5
ENEMY_SPEED = 3
FPS = 60

# Colors
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)

# Set up game window
screen = pygame.display.set_mode((WIDTH, HEIGHT))
pygame.display.set_caption(“Car Racing Game”)
clock = pygame.time.Clock()

# Load images
car_img = pygame.image.load(‘car.png’)  # Replace with your car image
car_img = pygame.transform.scale(car_img, (60, 100))
enemy_img = pygame.image.load(‘enemy.png’)  # Replace with enemy car image
enemy_img = pygame.transform.scale(enemy_img, (60, 100))

class Player(pygame.sprite.Sprite):
    def __init__(self):
        super().__init__()
        self.image = car_img
        self.rect = self.image.get_rect()
        self.rect.center = (WIDTH//2, HEIGHT-100)
   
    def update(self):
        keys = pygame.key.get_pressed()
        if keys[pygame.K_LEFT] and self.rect.left > 0:
            self.rect.x -= PLAYER_SPEED
        if keys[pygame.K_RIGHT] and self.rect.right < WIDTH:
            self.rect.x += PLAYER_SPEED

class Enemy(pygame.sprite.Sprite):
    def __init__(self):
        super().__init__()
        self.image = enemy_img
        self.rect = self.image.get_rect()
        self.rect.center = (random.randint(40, WIDTH-40), -100)
        self.speed = ENEMY_SPEED
   
    def update(self):
        self.rect.y += self.speed
        if self.rect.top > HEIGHT:
            self.rect.center = (random.randint(40, WIDTH-40), -100)
            self.speed = random.randint(3, 7)

# Create sprite groups
all_sprites = pygame.sprite.Group()
enemies = pygame.sprite.Group()

player = Player()
all_sprites.add(player)

# Create enemies
for _ in range(5):
    enemy = Enemy()
    all_sprites.add(enemy)
    enemies.add(enemy)

# Game variables
score = 0
game_over = False

# Fonts
font = pygame.font.Font(None, 74)

def show_text(text, color, y_offset=0):
    text_surface = font.render(text, True, color)
    text_rect = text_surface.get_rect(center=(WIDTH//2, HEIGHT//2 + y_offset))
    screen.blit(text_surface, text_rect)

# Game loop
running = True
while running:
    # Event handling
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            running = False
   
    if not game_over:
        # Update
        all_sprites.update()
       
        # Collision detection
        if pygame.sprite.spritecollide(player, enemies, False):
            game_over = True
       
        # Score increment
        score += 1
       
        # Increase difficulty
        if score % 1000 == 0:
            ENEMY_SPEED += 0.5
   
    # Drawing
    screen.fill(GREEN)  # Road color
   
    # Draw road lines
    pygame.draw.rect(screen, WHITE, (WIDTH//2 – 2, 0, 4, HEIGHT))
   
    all_sprites.draw(screen)
   
    # Display score
    score_text = font.render(f”Score: {score}”, True, BLACK)
    screen.blit(score_text, (10, 10))
   
    if game_over:
        show_text(“GAME OVER!”, RED)
        show_text(“Press SPACE to restart”, BLACK, 60)
        show_text(f”Final Score: {score}”, BLUE, 120)
       
        keys = pygame.key.get_pressed()
        if keys[pygame.K_SPACE]:
            # Reset game
            game_over = False
            score = 0
            player.rect.center = (WIDTH//2, HEIGHT-100)
            for enemy in enemies:
                enemy.rect.center = (random.randint(40, WIDTH-40), -100)
                enemy.speed = ENEMY_SPEED
   
    pygame.display.flip()
    clock.tick(FPS)

pygame.quit()

How to run the game:**
1. Install Pygame: `pip install pygame`
2. Create two car images (player and enemy) named `car.png` and `enemy.png` in the same directory
3. Run the script

**Game Features:**
– Player controls using left/right arrow keys
– Random enemy car spawning
– Increasing difficulty as score increases
– Collision detection
– Score tracking
– Game over screen with restart option

**Controls:**
– Left/Right Arrow: Move player car
– SPACE: Restart after game over
– ESC: Quit game

**To enhance the game, you can add:**
1. Sound effects and background music
2. Different car skins
3. Power-ups
4. Multiple levels
5. High score system
6. Better graphics and animations
7. Traffic system
8. Nitro boost functionality

Remember to create or download appropriate car images (`car.png` and `enemy.png`) for the game to work properly. You can find free game assets on websites like OpenGameArt.org or Kenney.nl.

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