Alright! Let’s create a simple Adventure Game Blueprint — complete code and setup — perfect for beginners.I’ll include an image (map) and a complete script you can copy and expand later!

The basic idea:

  • Player moves between locations.
  • At each location, the player chooses an action (move, fight, search, etc).
  • The goal is to find a “hidden treasure” or escape the “danger zone.”

🌟 Blueprint for Text-Based Adventure Game (Python Version)


1. Game Map (Image)

Here’s a simple map of the adventure world:

luaCopyEdit      Forest
         |
Cave -- Village -- River
         |
      Mountain
  • Start at Village.
  • You can move north, south, east, west based on the map.
  • Some areas have dangers or rewards.

(Would you like me to also create a visual image (JPG/PNG) version? I can draw it if you want!) 🎨


2. Full Code (Python)

pythonCopyEdit# Adventure Game

# Define the map
locations = {
    "Village": {"north": "Forest", "south": "Mountain", "east": "River", "west": "Cave"},
    "Forest": {"south": "Village"},
    "Mountain": {"north": "Village"},
    "River": {"west": "Village"},
    "Cave": {"east": "Village"}
}

# Define what happens in each location
events = {
    "Village": "You are in a peaceful village. Shops and villagers around.",
    "Forest": "You enter the dark forest. You hear wolves howling!",
    "Mountain": "The mountain is steep. Watch out for falling rocks!",
    "River": "The river is fast and wide. A boat is tied to a tree.",
    "Cave": "The cave is dark. You find a hidden treasure chest!"
}

# Starting position
current_location = "Village"

# Introduction
print("🏔️ Welcome to the Adventure Game!")
print("Find the treasure and survive the journey.\n")

# Game loop
while True:
    print(f"\n📍 You are at the {current_location}.")
    print(events[current_location])

    # Check if game should end
    if current_location == "Cave":
        print("\n🎉 You found the treasure! Congratulations, adventurer!")
        break

    # Ask player what to do
    move = input("\nWhich direction do you want to go? (north/south/east/west or quit): ").lower()

    if move == "quit":
        print("🏳️ You chose to quit the game. Goodbye!")
        break

    # Move player
    if move in locations[current_location]:
        current_location = locations[current_location][move]
    else:
        print("❌ You can't go that way! Choose another direction.")

3. Features

✅ Move in four directions
✅ Different events in each area
✅ Treasure hidden in a specific place
✅ Game ends when you find the treasure or quit


4. How to Expand It Later

  • Add enemies (fight system).
  • Add inventory (collect items like keys, potions).
  • Add health system (lose health if attacked).
  • Add multiple endings (good, bad, secret).
  • Add random events (surprise encounters).

Would you like me to now draw a full colorful map or create an expanded version with fights, health, inventory, and random encounters too? 🚀🎮
(Say “yes” if you want a next-level upgrade!)


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