Creating a Python-based software that uses AI technology to control music over a network is a cool and ambitious project! Here’s a breakdown of what we’ll build and then provide the code

AI MUSIC WORLD


🎯 Goal of the Project

Build a Python software that:

  • Uses AI (speech recognition) to receive voice commands like “play”, “pause”, “next”, or “stop”.
  • Controls music playback using a media library.
  • Can be remotely controlled over a network (via socket or HTTP).

🧰 Technologies Used

  • speech_recognition: for voice commands (AI input).
  • pygame: for music playback.
  • socket or Flask: for network control (we’ll start with Flask for simplicity).
  • threading: to run music and server simultaneously.

🧠 AI-Powered Music Controller with Network Access (Python Code)

Let’s write a simple version using Flask + Speech Recognition + Pygame:

pythonCopyEditimport os
import threading
from flask import Flask, request, jsonify
import pygame
import speech_recognition as sr

# Initialize Flask app
app = Flask(__name__)

# Initialize Pygame Mixer
pygame.mixer.init()

# Load your music folder
MUSIC_FOLDER = "music"
music_files = [os.path.join(MUSIC_FOLDER, f) for f in os.listdir(MUSIC_FOLDER) if f.endswith('.mp3')]
current_track = 0

# Play music
def play_music(index):
    pygame.mixer.music.load(music_files[index])
    pygame.mixer.music.play()

# Speech recognition function
def listen_voice_command():
    recognizer = sr.Recognizer()
    with sr.Microphone() as source:
        print("Say a command (play/pause/stop/next):")
        audio = recognizer.listen(source)
        try:
            command = recognizer.recognize_google(audio).lower()
            print("You said:", command)
            process_command(command)
        except sr.UnknownValueError:
            print("Could not understand audio.")
        except sr.RequestError:
            print("Error with the recognition service.")

# Command processor
def process_command(cmd):
    global current_track
    if "play" in cmd:
        play_music(current_track)
    elif "pause" in cmd:
        pygame.mixer.music.pause()
    elif "unpause" in cmd or "resume" in cmd:
        pygame.mixer.music.unpause()
    elif "stop" in cmd:
        pygame.mixer.music.stop()
    elif "next" in cmd:
        current_track = (current_track + 1) % len(music_files)
        play_music(current_track)

# Flask endpoints for network control
@app.route("/control", methods=["POST"])
def control():
    data = request.json
    command = data.get("command", "").lower()
    process_command(command)
    return jsonify({"status": "Command executed", "command": command})

@app.route("/listen", methods=["GET"])
def voice_control():
    threading.Thread(target=listen_voice_command).start()
    return jsonify({"status": "Listening started"})

# Run both Flask server and music loop
def start_server():
    app.run(port=5000, debug=False)

if __name__ == "__main__":
    print("Starting AI Music Controller...")
    threading.Thread(target=start_server).start()
    print("You can control music using voice (type /listen in browser) or network (POST to /control).")

📁 Folder Structure

bashCopyEditproject_folder/
│
├── app.py  # <-- (This code)
├── music/
│   ├── song1.mp3
│   ├── song2.mp3

🧪 How to Use It

  1. Put your MP3 files in the music/ folder.
  2. Run the script: python app.py
  3. Open browser at http://localhost:5000/listen → Speak commands like “play”, “pause”, “next”
  4. Use API for remote control (example with curl or Postman):
bashCopyEditcurl -X POST http://localhost:5000/control -H "Content-Type: application/json" -d '{"command": "ne
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